Relict RPG
  • How to Play
    • Core Rules
    • Running the Game
    • Downloads
    • Videos
    • Support Relict >
      • Feedback & Contact
      • Donations & Support
      • Contributors
  • Characters
    • Character Creation Guide
    • Choose Your Lineage >
      • Lineage At A Glance
      • Centaur
      • Dwarf
      • Elf
      • Fae
      • Fiendling
      • Firmalite
      • Gaian
      • Gnome
      • Goblin
      • Gorgon
      • Human
      • Kobold
      • Mere
      • Orc
      • Shapeshifter
      • Stacian
      • Undead
      • Wilderkin
    • Character Classes >
      • Classes At A Glance
      • Playable Classes >
        • Assassin (Martial)
        • Berserker (Martial)
        • Field Medic (Martial)
        • Knight (Martial)
        • Marksman (Martial)
        • Plague Doctor (Martial)
        • Scoundrel (Martial)
        • Warrior (Martial)
        • Avatar (Mage)
        • Blink Mage (Mage)
        • Blood Mage (Mage)
        • Elementalist (Mage)
        • Enchanter (Mage)
        • Force Mage (Mage)
        • Necromancer (Mage)
        • Shadow Mage (Mage)
        • Sorcerer (Mage)
        • Dynamancer (Hybrid)
        • Harlequin (Hybrid)
        • Paladin (Hybrid)
      • In Development >
        • Legionnaire (Martial)
        • Scout (Martial)
        • Illusionist (Mage)
        • Muse (Mage)
        • Neuromancer (Mage)
        • Oracle (Mage)
        • Summoner (Mage)
        • Thaumaturgist (Mage)
        • Wizard (Mage)
        • Antiquarian (Hybrid)
        • Druid (Hybrid)
        • Priest (Hybrid)
        • Warlock (Hybrid)
    • Perks
  • Items & Equipment
    • Melee Weapons
    • Ranged Weapons
    • Armor & Clothing
    • Potions & Equipment >
      • Potions
      • Equipment, Traps, & Tools
    • Magical Objects >
      • Magic Weapons
      • Magic Armor & Clothing
      • Magic Items
  • Monsters & Encounters
    • Monster Rules - Simple & Advanced
    • Encounter Building Guide
    • Simple Monsters >
      • Elementals
      • Fauna
      • Humanoids
      • Mages
      • Monstrosities
      • Oozes
      • Undead
    • Advanced Monsters >
      • Celestials
      • Dragons
      • Fiends
      • Undead
  • Maps
  • Store

Worldbuilding

Page Under Construction

This page is a placeholder for future expansion, and the content is all very "first-draft."
This page will host tools to help you quickly build and document your own custom game world. You may also wish to use one of the official Houndsong settings, or check out our Community Spotlight page for non-Houndsong, Relict-compatible content. 
!!! READ THIS !!! - The concept here is that users will be able to fill out short forms (via Google Forms or other mechanism) full of open prompts, multiple-choice questions, checklists, and "things to consider" when creating a new game setting, and then save their answers. 

Topics below are a starting point for our Discord to springboard off and run with.
​I'm setting up some cloud docs to start building these out in detail, bear with me folks.
​--Chris

Macro-Level Worldbuilding

  • High-level:
    • Mood
    • Major themes? Ravaged, peaceful, apocalyptic, utopian/dystopian, idyllic, fanciful, mystical, somber, grim, steampunk/x-punk, faithful, etc.
    • Hook: why would I want to adventure in this world? 
    • Origin story? Creation myths? 
  • Geography Questions 
    • What's it like?
    • Exploration/Urbanization Level
    • Major Features
      • Unusual Features 
  • Magic & Technology Questions 
    • Weapons & Warfare
    • Logistics & Transportation 
    • Asymmetrical Tech Levels
  • Powers That Be
    • Nations
    • Organizations of Note
  • Monsters, Peril, Danger
    • Prevalence 
  • Pantheons
    • Good, bad, indifferent
  • Major Events - Past, Present, Future

  • Mood
    • Major themes? Ravaged, peaceful, apocalyptic, utopian/dystopian, idyllic, fanciful, mystical, somber, grim, steampunk/x-punk, faithful, etc.
    • Hook: why would I want to adventure in this world? 

Fill Your World

  • Create a Faction 
    • Nation
    • Religion/Religious Order
      • Cult
    • Mercantile Interest 
    • Military Interest 
    • Society/Secret Society 
    • Criminal Enterprise 
    • Rival Group
      • Adventurers
      • Competitors 

  • Create an Event
    • Celebration
    • Natural Event
      • Disaster 
    • Important Milestone 
      • ​Personal/Macro
    • Danger 
      • For party
      • For other
    • Conflict
      • With Party
      • Between Others

  • Create an Adventure 
    • Define the Goal
    • Define the Problem
    • Set Motivations & Hooks
    • If they succeed...
    • If they fail...

  • Create Villains
    • Big Bads
    • Lil' Bads 

  • Lore, Fluff, & Flavor
    • Food!
    • Secrets
      • Hidden truths, misinformation, myths, legends, lost treasure, global (wrong) beliefs, etc

Characters

This section can be filled out by GMs to flesh out NPCs, or handed over to players to help build their characters, and define the world around them through their perspectives.
  • Hometowns & Childhoods 
  • Milestones & Events
  • Beliefs & Ethics 
  • Education & Training
  • Family, Bonds, Allegiances 
  • Motivations​
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  • How to Play
    • Core Rules
    • Running the Game
    • Downloads
    • Videos
    • Support Relict >
      • Feedback & Contact
      • Donations & Support
      • Contributors
  • Characters
    • Character Creation Guide
    • Choose Your Lineage >
      • Lineage At A Glance
      • Centaur
      • Dwarf
      • Elf
      • Fae
      • Fiendling
      • Firmalite
      • Gaian
      • Gnome
      • Goblin
      • Gorgon
      • Human
      • Kobold
      • Mere
      • Orc
      • Shapeshifter
      • Stacian
      • Undead
      • Wilderkin
    • Character Classes >
      • Classes At A Glance
      • Playable Classes >
        • Assassin (Martial)
        • Berserker (Martial)
        • Field Medic (Martial)
        • Knight (Martial)
        • Marksman (Martial)
        • Plague Doctor (Martial)
        • Scoundrel (Martial)
        • Warrior (Martial)
        • Avatar (Mage)
        • Blink Mage (Mage)
        • Blood Mage (Mage)
        • Elementalist (Mage)
        • Enchanter (Mage)
        • Force Mage (Mage)
        • Necromancer (Mage)
        • Shadow Mage (Mage)
        • Sorcerer (Mage)
        • Dynamancer (Hybrid)
        • Harlequin (Hybrid)
        • Paladin (Hybrid)
      • In Development >
        • Legionnaire (Martial)
        • Scout (Martial)
        • Illusionist (Mage)
        • Muse (Mage)
        • Neuromancer (Mage)
        • Oracle (Mage)
        • Summoner (Mage)
        • Thaumaturgist (Mage)
        • Wizard (Mage)
        • Antiquarian (Hybrid)
        • Druid (Hybrid)
        • Priest (Hybrid)
        • Warlock (Hybrid)
    • Perks
  • Items & Equipment
    • Melee Weapons
    • Ranged Weapons
    • Armor & Clothing
    • Potions & Equipment >
      • Potions
      • Equipment, Traps, & Tools
    • Magical Objects >
      • Magic Weapons
      • Magic Armor & Clothing
      • Magic Items
  • Monsters & Encounters
    • Monster Rules - Simple & Advanced
    • Encounter Building Guide
    • Simple Monsters >
      • Elementals
      • Fauna
      • Humanoids
      • Mages
      • Monstrosities
      • Oozes
      • Undead
    • Advanced Monsters >
      • Celestials
      • Dragons
      • Fiends
      • Undead
  • Maps
  • Store