Relict RPG
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    • Character Classes >
      • Classes At A Glance
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        • Assassin (Martial)
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        • Plague Doctor (Martial)
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        • Dynamancer (Hybrid)
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      • In Development >
        • Legionnaire (Martial)
        • Scout (Martial)
        • Illusionist (Mage)
        • Muse (Mage)
        • Neuromancer (Mage)
        • Oracle (Mage)
        • Summoner (Mage)
        • Thaumaturgist (Mage)
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Classes

Work in progress! This shows all planned classes. Completed list & WIPs can be seen in the drop-down above. More constantly coming. -Chris

Martial Classes

Martial classes primarily spend Stamina to use their skills.

Assassins

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Silent solvers of "People Problems," often for an organization, ideology — or payday. Assassins specialize in stealthy damage dealing, insidious poisons, and deception.
Primary Stat: Precision
Secondary Stat: Cleverness
​
Toughness: 2

Berserkers

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​Berserkers dive headfirst into danger, staying one step ahead of fate through sheer audacity.
Primary Stat: Might
​Secondary Stat: Willpower
​
Toughness: 4

Field Medics

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Staunching wounds and sewing flesh, Field Medics tend to their allies in the heart of the fray, keeping them in the fight.
Primary Stat: Fortitude
​Secondary Stat: Knowledge
​
Toughness: 4

Knights

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Heavily armed and armored, knights can wade through the thickest fighting and keep going, dealing out damage while remaining nearly impervious to harm themselves.
Primary Stat: Fortitude
Secondary Stat: Might
​
Toughness: 7

Legionnaires ​(WIP)

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A specialist in unit and formation tactics, Legionnaires bolster the safety and effectiveness of nearby allies, smashing their enemies with tactical positioning and iron discipline.
Primary Stat: Might
Secondary Stat: Precision
​
Toughness: 5

Marksmen 

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Ranged combat specialists. Slayers of cranium-mounted apples everywhere.
Primary Stat: Precision
Secondary Stat: Knowledge
​
Toughness: 3

Plague Doctor ​

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This'll probably work. Medicine is more "art" than science, right? 
Primary Stat: Fortitude
Secondary Stat: Precision
​
Toughness: 4

Scoundrels

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Thieves, conmen, crooks, and liars, Scoundrels come in all forms but are generally expert deceivers, manipulators, and tricksters.
Primary Stat: Cleverness
Secondary Stat: Precision
​
Toughness: 4

Scouts ​(WIP)

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Keen observers, archers, trackers, or ambushers, Scouts operate unseen to support their allies or surprise their enemies.
Primary Stat: Precision
Secondary Stat: Cleverness
​
Toughness: 3

Warriors

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Warriors train extensively in a specific fighting style, mastering their chosen form and weapons.
Primary Stat: Might
Secondary Stat: Fortitude
​
Toughness: 6

Mage Classes

Mage Classes primarily spend Mana to cast spells.

Avatars

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Avatars are living conduits for otherworldly powers. 
Primary Stat: Might
Secondary Stat: Knowledge
Casting Type: Somatic
​
Toughness: 5

Blink Mages

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Why walk when you can teleport?
​
Primary Stat: Fortitude
Secondary Stat: Cleverness
Casting Type: Verbal
​
Toughness: 4

Blood Mages

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Every scrape an opportunity. What's a little sanguinomancy between friends?
Primary Stat: Might
Secondary Stat: Willpower
Casting Type: Focus
​
Toughness: 4

Elementalists

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Bend the primal energies of fire, ice, lightning, and acid to your will.
Primary Stat: Knowledge
Secondary Stat: Might
Casting Type: Verbal
​
Toughness: 3

Enchanters 

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Imbue mundane items with wonderous power.
Primary Stat: Knowledge
Secondary Stat: Cleverness
Casting Type: Focus
​
Toughness: 3

Force Mages 

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Harness kinetic energy for fun and profit.
Primary Stat: Fortitude
Secondary Stat: Precision
Casting Type: Somatic
​
Toughness: 4

Muses ​(WIP)

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Bestow inspiration, luck, and guidance on those you favor.
Primary Stat: Precision
Secondary Stat: Knowledge
Casting Type: Verbal
​
Toughness: 3

Necromancers ​

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The dead are just friends you haven't animated yet.
Primary Stat: Fortitude
Secondary Stat: Willpower
Casting Type: Focus
​
Toughness: 3

​Neuromancers ​(WIP)

Picture
Blow your mind. And everyone else's. 
​
Primary Stat: Willpower
Secondary Stat: Fortitude
Casting Type: Verbal
​
Toughness: 2

Oracles ​(WIP)

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See beyond time. Very useful, if you can stand the existential dread.
Primary Stat: Willpower
Secondary Stat: Precision
Casting Type: Verbal
​
Toughness: 2

Shadow Mage

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Be the dying of the light.
​​​Primary Stat: Cleverness
​Secondary Stat: Precision
Casting Method: Somatic
Toughness: 3

Sorcerers

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Tear raw power from the Ether and shape it to your will.
Primary Stat: Cleverness
Secondary Stat: Willpower
Casting Type: Somatic
​
Toughness: 2

Summoners ​(WIP)

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Sit, stay. Roll over. Who's a good extraplanar entity, you are!
Primary Stat: Willpower
Secondary Stat: Knowledge
Casting Type: Focus
​
Toughness: 3

Thaumaturgists ​(WIP)

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As above, so below...and over there, and there, and over there...
Primary Stat: Cleverness
Secondary Stat: Might
Casting Type: Focus
​
Toughness: 3

Wizards ​(WIP)

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Abra! Kadabra! Alakazam! ...Did that work?
Primary Stat: Knowledge
Secondary Stat: Precision
Casting Type: Verbal
Toughness: 2

Hybrid Classes

Hybrid Classes spend a mix of Mana and Stamina on their abilities, or have abilities that allow you to spend either.

Antiquarians ​(WIP)

Picture
Delver into mysteries ancient, esoteric, or contrived. Wields specialized tools developed in their pursuits, and the occasional useful artifact.
Primary Stat: Knowledge
​Secondary Stat: Willpower
Casting Type: Focus
Toughness: 2

Druids ​(WIP)

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Druids harness the power of natural systems to fuel their magic. 
Primary Stat: Precision
Secondary Stat: Might
Casting Type: Somatic
​
Toughness: 4

Dynamancers

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Dynamancers wield gravity and galvanism to mighty effect, though not without a physical toll.
​
Primary Stat: Might
Secondary Stat: Cleverness
Casting Type: Somatic
​
Toughness: 5

Harlequins 

Picture
Performers, musicians, actors, bards, poets, or scribes—harlequins weave stories and emotions into powerful force, and are among the most clever and persuasive—or devious—mortals to walk the worlds.
Primary Stat: Cleverness
Secondary Stat: Knowledge
​
Toughness: 4

Paladins

Picture
A beacon of hope, faith, or dread among the fray, Paladins are direct representations of higher powers upon the field, boosting allies and sapping enemies with their mere presence.
Primary Stat: Willpower
Secondary Stat: Might
Casting Type: Verbal
​Toughness: 5

Priests ​(WIP)

Picture
Bearing the doctrine of the power they worship, Priests keep the faith through any trial, and can bolster the morale of their allies or cast doubt and fear unto the nonbelievers.
Primary Stat: Willpower
Secondary Stat: Cleverness
Casting Type: Verbal
​Toughness: 3

Warlocks ​(WIP)

Picture
Tool use: the mark of a clever mage.
Primary Stat: Cleverness
Secondary Stat: Fortitude
Casting Type: Focus
​
Toughness: 3

Special Classes


Endmages ​(WIP)

Picture
Under construction!
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  • How to Play
    • Core Rules
    • Running the Game
    • Downloads
    • Videos
    • Support Relict >
      • Feedback & Contact
      • Donations & Support
      • Contributors
  • Characters
    • Character Creation Guide
    • Choose Your Lineage >
      • Lineage At A Glance
      • Centaur
      • Dwarf
      • Elf
      • Fae
      • Fiendling
      • Firmalite
      • Gaian
      • Gnome
      • Goblin
      • Gorgon
      • Human
      • Kobold
      • Mere
      • Orc
      • Shapeshifter
      • Stacian
      • Undead
      • Wilderkin
    • Character Classes >
      • Classes At A Glance
      • Playable Classes >
        • Assassin (Martial)
        • Berserker (Martial)
        • Field Medic (Martial)
        • Knight (Martial)
        • Marksman (Martial)
        • Plague Doctor (Martial)
        • Scoundrel (Martial)
        • Warrior (Martial)
        • Avatar (Mage)
        • Blink Mage (Mage)
        • Blood Mage (Mage)
        • Elementalist (Mage)
        • Enchanter (Mage)
        • Force Mage (Mage)
        • Necromancer (Mage)
        • Shadow Mage (Mage)
        • Sorcerer (Mage)
        • Dynamancer (Hybrid)
        • Harlequin (Hybrid)
        • Paladin (Hybrid)
      • In Development >
        • Legionnaire (Martial)
        • Scout (Martial)
        • Illusionist (Mage)
        • Muse (Mage)
        • Neuromancer (Mage)
        • Oracle (Mage)
        • Summoner (Mage)
        • Thaumaturgist (Mage)
        • Wizard (Mage)
        • Antiquarian (Hybrid)
        • Druid (Hybrid)
        • Priest (Hybrid)
        • Warlock (Hybrid)
    • Perks
  • Items & Equipment
    • Melee Weapons
    • Ranged Weapons
    • Armor & Clothing
    • Potions & Equipment >
      • Potions
      • Equipment, Traps, & Tools
    • Magical Objects >
      • Magic Weapons
      • Magic Armor & Clothing
      • Magic Items
  • Monsters & Encounters
    • Monster Rules - Simple & Advanced
    • Encounter Building Guide
    • Simple Monsters >
      • Elementals
      • Fauna
      • Humanoids
      • Mages
      • Monstrosities
      • Oozes
      • Undead
    • Advanced Monsters >
      • Celestials
      • Dragons
      • Fiends
      • Undead
  • Maps
  • Store