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Gorgon

At a glance:
There's a "bad hair day" joke here somewhere.
​Speed: 30ft. (walking)/30ft. (swimming)
​Size: Medium
Ether Method: Reservoir
​
Darkvision: No
​Special Features:
  • Snakeblood. You can gain an additional 10 Poison Counters before dying (total 30). 
  • Petrifying Gaze. (See Below)
Picture
Petrifying Gaze. As an Action, you attempt to Petrify a creature that can see you. It makes a Fortitude Check against a target of (1d4+ your Character Level). If it succeeds, it is immune to this ability for 24 hours. If it fails, it begins to turn to stone. This process takes 1 minute (10 Rounds), and has three stages.
  • 1-3 Rounds (first 18 seconds): the victim suffers 1d4 Bludgeoning Damage for every 5ft. it moves.
  • 4-9 Rounds (19-54 seconds): the victim's speed is reduced to 10ft., it may only take one Action per round, and it cannot take Reactions.  
  • 10th Round (60 seconds): at the end of its turn, the victim solidifies into an inanimate stone statue. 
Once you have petrified a creature, you cannot use this ability again until you complete a Full Rest.

A creature you petrified can be cured using a balm made with drops of your own blood, which takes 10 minutes to brew, 10 minutes to apply, and 10 minutes to take effect. This balm has a 25% chance of working on a creature another Gorgon petrified, and a 10% chance of working on a creature petrified through other means. If it fails, repeated attempts will not change the result. 
​
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  • How to Play
    • Core Rules
    • Running the Game
    • Downloads
    • Videos
    • Support Relict >
      • Feedback & Contact
      • Donations & Support
      • Contributors
  • Characters
    • Character Creation Guide
    • Choose Your Lineage >
      • Lineage At A Glance
      • Centaur
      • Dwarf
      • Elf
      • Fae
      • Fiendling
      • Firmalite
      • Gaian
      • Gnome
      • Goblin
      • Gorgon
      • Human
      • Kobold
      • Mere
      • Orc
      • Shapeshifter
      • Stacian
      • Undead
      • Wilderkin
    • Character Classes >
      • Classes At A Glance
      • Playable Classes >
        • Assassin (Martial)
        • Berserker (Martial)
        • Field Medic (Martial)
        • Knight (Martial)
        • Marksman (Martial)
        • Plague Doctor (Martial)
        • Scoundrel (Martial)
        • Warrior (Martial)
        • Avatar (Mage)
        • Blink Mage (Mage)
        • Blood Mage (Mage)
        • Elementalist (Mage)
        • Enchanter (Mage)
        • Force Mage (Mage)
        • Necromancer (Mage)
        • Shadow Mage (Mage)
        • Sorcerer (Mage)
        • Dynamancer (Hybrid)
        • Harlequin (Hybrid)
        • Paladin (Hybrid)
      • In Development >
        • Legionnaire (Martial)
        • Scout (Martial)
        • Illusionist (Mage)
        • Muse (Mage)
        • Neuromancer (Mage)
        • Oracle (Mage)
        • Summoner (Mage)
        • Thaumaturgist (Mage)
        • Wizard (Mage)
        • Antiquarian (Hybrid)
        • Druid (Hybrid)
        • Priest (Hybrid)
        • Warlock (Hybrid)
    • Perks
  • Items & Equipment
    • Melee Weapons
    • Ranged Weapons
    • Armor & Clothing
    • Potions & Equipment >
      • Potions
      • Equipment, Traps, & Tools
    • Magical Objects >
      • Magic Weapons
      • Magic Armor & Clothing
      • Magic Items
  • Monsters & Encounters
    • Monster Rules - Simple & Advanced
    • Encounter Building Guide
    • Simple Monsters >
      • Elementals
      • Fauna
      • Humanoids
      • Mages
      • Monstrosities
      • Oozes
      • Undead
    • Advanced Monsters >
      • Celestials
      • Dragons
      • Fiends
      • Undead
  • Maps
  • Store